ECU flash tune VS powercommander /dyno tune diference
#4
going to generalise a bit here
A map is simply a lookup table with for the most part throttle position on one axis and rpm on the other ,
the table will be filled with cells each representing a given rpm/tps position and the cell will have a number , in editor and many other systems that number
tells the computer how long to hold the injector open for
the busa has 480 maps within it , a large % of these are generally unused like map switching,others are switched in and out as you ride like a b and c mode , gear maps,and others are in the background the whole time like sensor calibration tables, there is just about the same numbers of map options for ign as fuel
How you use these is pretty much up to you or your tuner , you can leave all the map options available or you can select a more narrow range and unify the maps
powercommanders and other piggybacks table is usually a % multiplier , so whatever signal it sees on the injector wire from the std ecu it changes by the amount in its cell for that rpm/tps

Original files to reset your ecu to dead stock are available within the flashing programes

easiest way to get a better idea is to download woolich or editor , load a stock map and play, it will cost nothing
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RE: ECU flash tune VS powercommander /dyno tune diference - by Maj - 29-05-2014, 06:11pm



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